Ohne Furcht und Adel (without fear or nobility)
This document describes the basic rules of a nice german card game named "Ohne
Furcht und Adel", a good translation may be"without fear or nobility"
but a few people just call it "One fuck and adult". If the document
at it's whole breaks some copyright-rules please send me a note and I'll remove
the files from the website.
The Goal of the Game
Using different characters you're trying to build a town consisting of eight
precious buildings. The game ends when one player reaches eight buildings.
Start of the Game
- Shuffle all cards
- every player takes four buildings and 2 gold-coins
A round
The King is the first player, he shuffles the character cards and puts some
of them into the middle (4 players: 2 cards | 5 players: 1 | more: 0). He takes
the topmost card, looks at it and gives it to the last player, then he chooses
a character from the remaing cards and gives the rest of themclockwise to the
next player. All the other players do likewise, the last player can choose between
the card he got from the first player and the remaining cards.
The King then announces the eight characters: one after another, they all make
they specific turns.
How to make your turn
- Get your income: take either two gold coins or two cards (discard
one of them)
- Build: Place one card in front of you and pay for it (value is shown
on card)
- Special character abilities can be used at any time during your turn
Description of the cards
The Buildings
- the price and the points are shown on the upper lefthand corner
- the name is shown on the lower righthand corner
- the colour in the lower lefthand corner indicates special functions (see
below)
- yellow, blue, green and orange: extra income when a buillding is
currently in your town and you play the appropriate character
- purple: special function (can be used in every turn in which this
card belongs to your city), translations see next paragraph
Special Buildings
- Bibliothek (Library) If you are picking up cards at the start of
your move, you can keep both of them-
- Drachenhort (Dragons Hoard) This prestigeous building costs 6 gold
coins but is worth 8 by the end of the game.
- Friedhof (cemetery) If one of your buildings is destroyed by the
soldier, you can pay one gold coin to take the building back into your hand
(instead of the discard stack). This rule doesn't apply when you're the soldier
yourself.)
- Geisterstadt (ghost town) When calculating the points necessary to
win the game this building can count as any colour you like.
- Hexenschule (school of sorcery) When calculating the income the school
of sorcery is treated as a building of any colour you choose. You get an additional
coin if you are King, Preacher, Merchant or Solider.
- Laboratorium (lab) You can place one of the cards from your hand
on the discard stack and take a gold coin for it.
- Schmiede (smithy) At any point of your turn you can take two cards
from the stack, but you have to pay 3 gold coints for this.
- Sternwarte (observatory) If you are picking up cards at the beginning
of your turn, take 3 cards, choose one and discard the others.
- Universität (University) This prestigeous building costs 6 gold
coins but is worth 8 by the end of the game.
- Wehrturm (Defensive Tower) The defensive tower cannot be destroyed
by soldiers
The Characters
- Meuchler (Killer) Kills another character (who is then not allowed
to make a turn in this round)
- Dieb (Thief) Robbs another character (choose a character, when it's
that characters turn he has to give you all his gold)
- Magier (Magician) Exchanges cards with another player or the stack
(exchange: choose a player, exchange all cards | stack: put x cards on the
dicard stack, draw x cards from the stack)
- König (King) Begins the next round, yellow indicates that for
every yellow building the income increases by one gold coin
- Prediger (Preacher) his buildings are safe from the soldier, blue
indicates increased income for blue buildings
- Händler (Merchant) Takes one gold coin and another one for each
green building
- Baumeister (Builder) Draw two cards and build up to three buildings
- Söldner (Soldier) Destroy one building of another player (you
have to pay one coin less than the building would cost), red buildings increase
income by one
Counting points
- Sum of all buildings in your town
- add three points if having all five different colours
- add four if you where the first player to get eight buildings
- or two if you got eight buildings after the first player